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Overview

A self-motivated Software Developer with specialization and passion in Game Development and Computer Graphics


Education

Bachelor of Science (Computing and Software Systems)
2015 – 2017
University of Melbourne
Weighted Average Mark: 84/100 (First Class Honours)

International Baccalaureate (Bilingual Diploma)
2012 – 2014
Sekolah Pelita Harapan International
Score: 39/45


Skills

Graphics Programming: Shaders, HLSL, Unity ShaderLab, Gouraud Shading, Phong Shading, Blinn-Phong Illumination, Marching Squares, Diamond Square, Texture Mapping, Texture Filtering, Anti-aliasing

3D Mathematics: Vectors and Matrices, Quaternions, Homogeneous Coordinates, Transformations, Change of Basis, Trigonometry, Calculus

Programming Languages: C (2 years), C++ (6 months), C# (2 years), Java (2 years), Python (6 months), JavaScript (6 months)

Frameworks and Tools: Unity3D, Three.js, Git


Awards and Achievements

1st Place Award – UNIHACK 2016
July 30 – July 31 2016
https://devpost.com/software/mangodb

Most Inspirational Award – NASA SpaceApps Challenge 2016
April 22 – April 24 2016
https://2016.spaceappschallenge.org/challenges/tech/bring-your-own-solution/projects/left-mouse-button-to-bend-space